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Min Min’s introduction into Super Smash Bros Ultimate brings the versatile gameplay of ARMS into this 2D fighter, and this continues into their special stage, Spring Stadium. This allows her to sport KO potential even in air-to-air engagements, as well as giving her additional unique landing options. At the time it was not revealed that the character in question was Min Min, only that it was a character from Arms. Min Min using her up taunt on Spring Stadium. Can be curved up or down by holding the analogue stick in that direction. Ehh, it's kinda cool I guess. Min Min is a fighter character originating from ARMS for the Nintendo Switch. This makes it an inferior option against certain projectile users like Mega Man or the Links, as they can pressure her with multiple fast projectiles that her reflector is unable to account for. However, one key flaw with her grab is that it has the longest startup of any grab in the game, and considerable end lag if missed, rendering it a risky option to use in neutral and largely saved for landing and whiff punishing. Min Min DLC Includes Stages, Mii Fighters and More. In Min Min's case, her ARMS seem to be made of ramen noodles, due to her family operating the famed Mintendo Noodle House. Ultimate today and those looking forward to playing the ARMS character have found themselves wondering just what the Min Min … With the right precision and spacing, Min Min can cause an onslaught of constant attacks that can combo into one another without any risk of retaliation, while continuously remaining in a position to do it again. fighter from a fighting game to not have command inputs or unique sound effects when hitting an opponent. Min Min is a fighter character originating from ARMS for the Nintendo Switch. Ultimate, along with version 8.0. Although the entire playable cast of ARMS was shown in the Direct, the identity of the playable fighter would not be revealed until their release in June. 2 also includes a new stage, Spring Stadium, as well as nearly every track from the ARMS soundtrack. While she's not MY personal favorite ARMS character, I think she translates well into Smash. Add Skin. Min Min is the fourth fighter to have appeared in a base, Of the four, she is the only one to be included as a non-fighter spirit in, Min Min is the sixth fighter to receive an. Ultimate tier match ups. THE NEWEST SMASH ULTIMATE REVEAL IS HERE! Join Super Smash Bros. To avoid issues with depth perception, the developers had the characters' fists extend out towards the opponent, inspired by the obstacle-dodging gameplay of Mario Kart. Ultimate, and her moveset (which straight-up comes from ARMS) will make you feel like you’re playing a 2D version of the Switch fighting game. Min Min made her Super Smash Bros. series debut in Super Smash Bros. A flying kick. Haruna Takatsu reprises her role as Min Min in all regions, albeit via repurposed voice clips from ARMS. The tether can grab ledges, and will retract once pressing up or any button. Min Min's Smash attacks are going to be kind of wild. Purchase the Fighters Pass Vol. Ultimate Fighters Pass 2 will cost players $29.99. This, coupled with her slow fall speed, makes her prone to getting juggled. Overview. Display Fighters by Number. fighter to speak Mandarin, as well as the first fighter to speak a real-life language other than English or Japanese in all regions. She can also punch behind herself when alternating punches, as well as angle the attacks up and down when on the ground. Completing it as Min Min has ARMS Grand Prix Official Theme Song accompany the credits. She is the seventh downloadable character in Ultimate and the first part of Fighters Pass Vol. Additionally, her exclusive Spirit Board is the only one where spirits on the board were already in the game, as the Spring Man and Twintelle spirits can be found on the main Board and in World of Light. Ultimate received its eighth major update on June 29, which buffed some of the game’s weakest fighters and added Min Min from Nintendo’s ARMS franchise to … Despite her status as downloadable content, Min Min does have a legitimate role in World of Light, as she appears in the base game as a spirit that can be found in The Light Realm, as one of the two spirits the player can beat to get to Lucas, meaning that she was vaporized by Galeem. Super Smash Bros. Ultimate at 104 units, equivalent to Link, Yoshi, Captain Falcon, and Mii Gunner. When I saw min min the first thing i thought was how fucking awful this will be for smash cause smash is really pay to win when it comes it its DLC. Ultimate as the first character of Fighters Pass Vol. Ultimate. For a gallery of Min Min's hitboxes, see here. Min Min was released on June 29th, 2020, and is classified as fighter #76. Jumps onto the stage while corkscrewing, assumes the Gai Bù (a. Min Min hops on both feet and briefly brandishes her left ARM above her whilst her other ARM is held behind her. This adds up to Min Min having a profound snowball effect whenever she gains advantage in battle. @testiclecius its like that with the hero final smash too. She joined Super Smash Bros. Min Min's right ARM can be swapped between three ARMS⁠—the Ramram, Megawatt and Dragon⁠—using. Min Min's fighter spirit can be obtained by completing Classic Mode. Ultimate's Fighter Pass 2 on Monday. Pins the opponent down and performs a somersault axe kick. Since this problem is not shared with other range-dependent fighters (such as Shulk), this means that there are bound to be blind spots on Min Min's fist attacks, even against larger characters. Due to the impact of COVID-19 on competitive Smash, it is currently unknown how well Min Min fares in competitive play. Min Min using forward throw on Wii Fit Trainer on Coliseum. Min Min is one of the playable fighters in the Nintendo Switch game ARMS. 13 medals 1 legendary. Min Min further suffers from her very poor disadvantage state. The Megawatt version of Min Min's airborne neutral special is notably capable of KOing, while the Ramram version can combo into itself at low percents, and lead into forward and backward aerial combos which in some circumstances may lead to early KOs. Although the different ARMS sport different traits in terms of startup, speed and active frames, they all have the same amount of landing lag. ARM Hook is difficult to use as an attack due to its angle, but if it does connect it has decent horizontal knockback, KOing around 110% near the edge and 95% when powered up. Grants a lot of distance, which is especially useful due to Min Min's slow ground speed. Min Min. Sakurai has revealed this morning that Min Min from ARMS will be joining the Smash roster next week! She can also jump mid-punch, giving her a decent ground-to-air game, although this is mostly effective when Ramram is active, due to its vertical coverage. Her Up Smash is a great anti-air with it's huge hitbox and quick startup, whilst her Down Smash acts in a similar way to Fox's. Kris Holt, @krisholt. Her up special has a long range as a tether recovery, but will only work if Min Min is sufficiently close to a ledge, which means that any stray aerial from any character may be enough to edgeguard and gimp her, even at surprisingly low percents. Min Min can walk back during forward tilt whereas Mega Man can not, making her the sixth character capable of walking backwards after, In the game's files, Min Min has unused animations copied from, Additionally, datamining Min Min's script reveals that her dash attack has an unused, Much like Terry, Min Min occasionally vocalizes while, When KO'd by reaching 0 HP during her final stock in, Min Min is one of three characters to speak a phrase while being. Min Min (ミェンミェン, MinMin) is an upcoming playable fighter in Super Smash Bros. Like I previously mentioned, Min Min’s big advantage over other Smash fighters is her range thanks to her super extendable ARMS. Ultimate received its eighth major update on June 29, which buffed some of the game’s weakest fighters and added Min Min from Nintendo’s ARMS franchise to … Permits . Ultimate Super Smash Bros. Min Min is about to be hit by Captain Falcon's Raptor Boost on Spring Stadium. Articles About This Fighter. Super Smash Bros. Min Min is a downloadable character for Super Smash Bros. Min Min raises her left ARM and lowers it in front of herself in a fighting stance. Min Min from Arms will be the latest Smash Bros.Ultimate DLC fighter. Because of the reflector being applied to her up smash, she sports the fastest out of shield reflector in the game, and is able to cover both close-range approaches and point-blank projectile options. One of Min Min's most atypical but valuable perks is her ability to keep pressure and potentially start combos far from harm's way. [1] A little over a year following Ultimate's launch, a Nintendo Direct Mini on March 26, 2020 announced an ARMS fighter as the first DLC character of Fighters Pass Vol. The arms have no hurtbox, making them disjointed, with the "fists" being the actual hitboxes only when extending outwards. She has almost no moves to break out of disadvantage once she's in it, lacking any functional combo breakers outside of situational usage of down air and neutral air. Additionally, her up smash has the unique properties of sporting a reflector hitbox, which is active one frame before its attack hitbox, and has one persistent reflector hitbox in front of her for the duration of the move, as well as moving ones on her legs. She will also instantly lose her powered-up Dragon if she is frozen, stunned, asleep, crumpled, paralyzed, buried, or if she fails to tech a ground landing. Min Min (SSBU)/Hitboxes. Throwing also has the benefit of giving her left Dragon ARM a boost in power. Additionally, the music that plays when fighting Galleom is ARMS Grand Prix Final Battle instead of his standard boss theme. Min Min’s range is simply incredible, allowing you to grab opponents easily and deal damage from across the stage. Unique to her left arm is the ability to become stronger after throwing an opponent, much like in her original game: this is indicated by its larger appearance and flames billowing from the Dragon ARM as well as her ARM changing to look like a dragon's body. More details are mentioned below. In the world of Arms, Min Min is an 18-year-old who works at the Mintendo Noodle House. Ultimate – Mr. Sakurai Presents "Min Min", https://www.ssbwiki.com/index.php?title=Min_Min&oldid=1505069, Min Min is the fifth female DLC fighter introduced in the, Min Min is the fourth fighter to originate from a fighting game, following. However, while her punch attacks have the most melee range of any attack in the game, their hitboxes are strictly located on her ARMS' "fists". 2). Min Min's right ARM in ARMS is the Megawatt by default, whereas in Smash, it is the Ramram. Lacking normal forward tilts and relying on her forward smash, forward aerial and neutral moves means that Min Min's main moves are far more prone to staling than other characters. Ultimate as the first fighter in Fighters Pass Volume 2. When powered up, the Dragon ARM's punch and laser will be stronger for ≈20 seconds and the laser will take the appearance of its charged variation. Uniquely, her airborne neutral special is nearly identical to her neutral aerial, while utilizing her currently equipped right ARM instead of her left. It is also available periodically for purchase in the shop for 500 coins, but only after she has been downloaded. The Fighters Pass 2 includes Min Min and five other unannounced fighters. Has a sourspot located on her legs. Ultimate has now dropped some new characters to try out.This guide will showcase how Min Min plays and the most effective strategies players can utilize to win. The Smash Bros update 8.0 and Min Min release date is June 29th in North America and June 30th in Europe, and should be available at the following Min Min … Despite sporting an up smash that uniquely acts as a reflector, it's highly committal. 2. 10% (initial hit), 0.8% (hits 1-18), 15% (final hit), Min Min punches forward with a powered-up left Dragon ARM. While many have speculated that Spring Man might be the obvious choice, we few members here had pinned thier hopes on Min Min. Her up aerial has a good horizontal range in front of her that makes it good for performing combos on landing, while her down aerial is decently strong and can function as a combo breaker if there is enough vertical distance.

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